new sphere{ flat=0.1; trans=0.9; fraction=1.05; phong=1; phongsize=0.05; pos=[-0.5,0.2,-0.5]; color=[200,230,255]; } new cube{ flat=1; pos=[0.5,-0.2,3]; color=[255,0,0]; scale=[2,2,2]; rotate=[30°,30°,0]; } light ambient { color=[50,50,50]; } light omni { pos=[10,-10,-10]; color=[255,255,255]; intensity=150; } camera{ pos=[0,0,-10]; to=[0,0,0]; xsize=4; ysize=3;}