flat=1; phong=1; phongsize=0.05; new rotobj{ color=[255,0,0]; addpoint(0,-1.5); addpoint(2,-0.5); addpoint(1,0.3); addpoint(1.5,1); } light ambient{ color=[50,50,50]; } light omni { pos=[10,-10,-10]; color=[255,255,255]; intensity=150; } camera { pos=[0,-4,-10]; to=[0,0,0]; xsize=4; ysize=3; }