flat=1; phong=1; phongsize=0.05; new sqellipsoid{ color=[255,0,0]; degree=4; } light ambient{ color=[50,50,50]; } light omni { pos=[10,-10,-10]; color=[255,255,255]; intensity=150; } camera { pos=[4,-4,-10]; to=[0,0,0]; xsize=4; ysize=3; }